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Have you ever wondered what it’s like to mount a full orchestral score for a major video game, especially within the production ecosystem of Los Angeles? Join composer Edouard Brenneisen as he moderates a powerhouse panel featuring Austin Wintory, Noah Gladstone, Adam Michalak. This group of industry veterans will peel back the curtain on what really goes into game scoring in LA: balancing union vs non-union sessions, managing logistics, aligning budgets with creative ambition, and building successful working relationships across composers, contractors, musicians, and developers. Through demos, field stories, and Q&A, this session offers both high-level perspective and practical tactics for anyone working in or aspiring to work in game music.

We are proud to partner with Game Audio Network Guild and Hollywood Scoring for this event!

This event will be held at Hollywood Scoring: 3046 Rosslyn St, Los Angeles, CA 90065

Event Parking: 3055 Fierro St., LA, CA 90065

Lunch will be served after!

 

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Venue

  • Hollywood Scoring
  • 3046 Rosslyn St
    Los Angeles, CA 90065 United States
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